Publications

2015

Beheshti, E., Weintrop, D., Orton, K., Horn, M. S., Jona, K., Trouille, L., Wilensky, U. (2015). Bringing Expert Computational Practices into High School Science Classrooms. NARST Annual International Conference (NARST 2015).

Best Paper Award (top 1% of all submissions)

Block, F., Hammerman, J., Horn, M., Spiegel, A., Christiansen, J., Phillips, B., Diamond, J., Evans, E.M., Shen, C. (2015). Fluid Grouping: Quantifying Group Engagement around Interactive Tabletop Exhibits in the Wild. ACM Conference on Human Factors in Computing Systems (CHI'15).
Best Paper Award (top 1% of all submissions)

Horn, M., Phillips, B., Evans, E.M., Block, F., Diamond, J., Shen, C. (2015). Visualizing the tree of life: Learning around an interactive visualization of biological data in museums. NARST Annual International Conference (NARST 2015).

Davis, P., Horn, M.S., Block, F., Phillips, B., Evans, E.M., Diamond, J., Shen, C. (2015). "Whoa! We’re going deep in the trees!": Patterns of collaboration around an interactive information visualization exhibit. International Journal of Computer-Supported Collaborative Learning.

2014

Horn, M.S., Weintrop, D., and Routman, E. (2014). Programming in the Pond: A Tabletop Computer Programming Exhibit. Proceedings ACM Human Factors in Computing Systems (CHI'14 extended abstracts).

Brady, C., Banerjee, A., Hjorth, A., Horn, M.S., Wagh, A., Wilensky, U. (2014). Getting your drift–activity designs for grappling with evolution. Poster presented at the International Conference of the Learning Sciences (ICLS'14).

Horn, M.S. (2014). Beyond video games for social change. ACM Interactions, 21(2), 66-68.

Banerjee, A., and Horn, M.S. (2014). Ghost Hunter: Parents and children playing together to learn about energy consumption. Proceedings of Tangible, Embedded, and Embodied Interaction (TEI'14).

Solomon, C., Banerjee, A., Horn, M.S. (2014). Ultimate trainer: Instructional feedback for Ultimate Frisbee players. Proceedings of Tangible, Embedded, and Embodied Interaction (TEI'14).

Weintrop, D., Beheshti, E., Horn, M. S., Orton, K., Jona, K., Trouille, L., Wilensky, U. (2014). Defining Computational Thinking for Science, Technology, Engineering, and Math. Poster presented at the annual meeting of the American Education Research Association (AERA'14).

Best Paper Award

Leong, Z.A. and Horn, M.S. (2014). Waiting for Learning: Designing Interactive Education Materials for Patient Waiting Areas. Proceedings Interaction Design and Children (IDC'14).
Best Paper Award

Best Short Paper Award

Horn, M.S., Brady, C., Hjorth, A., Wagh, A., Wilensky, U. (2014). Frog Pond: A Code-First Learning Environment on Evolution and Natural Selection. Proceedings of Interaction Design and Children (IDC'14).
Best Short Paper Award

Weintrop, D., Beheshti, E., Horn, M.S., Orton, K., Trouille, L., Jona, K., Wilensky, U. (2014). Interactive Assessment Tools for Computational Thinking in High School STEM Classrooms. Proceedings of INTETAIN 2014, Chicago IL.

Villanosa, K., Block, F., Horn, M.S., Shen, C. (2014). Build-a-Tree: Parent-child gaming to learn about evolution in museum settings. Games, Learning, and Society (GLS'14).

Horn, M.S., Banerjee, A., D'Angelo, S., Kuo, P-Y., Pollock, D.H., Stevens, R. (2014). Turn Up the Heat! Board games, environmental sustainability, and cultural forms. Games, Learning, and Society (GLS'14).

Second Place GLS Showcase Award

Horn, M.S., Banerjee, A., D'Angelo, S., Kuo, P-Y, Pollock, D.H., Stevens, R. (2014). Game Arcade: Turn Up the Heat!. Games, Learning, and Society Demo Track (GLS'14).
Second Place GLS Showcase Award

Villanosa, K., Block, F., Hosford, A., Horn, M.S., Shen, C. (2014). Game Arcade: Build-a-Tree. Games, Learning, and Society Demo Track (GLS'14).

Beheshti, E., Aljuhani, A., Horn, M.S. (2014). Electrons to Light Bulbs: Understanding Electricity with a Multi-Level Simulation Environment. Proceedings of IEEE Frontiers in Education (FIE'14).

Kuo, P-Y. & Horn, M.S. (2014). Energy Diet: Energy feedback on a bathroom scale. ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp'14).

Wilensky, U., Brady, C., and Horn, M.S. (2014). Fostering computational literacy in science classrooms. Communications of the ACM, 57(8), 17-21.

2013

Horn, M.S. (2013). The role of cultural forms in tangible interaction design. Proceedings of Tangible, Embedded, and Embodied Interaction (TEI'13).

Davis, P., Horn, M.S., Sherin, B.L. (2013). The right kind of wrong: A knowledge-in-pieces approach to science learning in museums. Curator, 56(1), 31-46.

Horn, M.S., AlSulaiman, S., Koh, J. (2013). Translating Roberto to Omar: Computational literacy, stickerbooks, and cultural forms. Proceedings Interaction Design and Children (IDC'13), 120-127.

Best Design Paper Award

Davis, P., Horn, M.S., Schrementi, L., Block, F., Phillips, B., Evans, E.M., Diamond, J., Shen, C. (2013). Going Deep: Supporting collaborative exploration of evolution in natural history museums. Proceedings of Conference on Computer Supported Collaborative Learning (CSCL'13), Madison, Wisconsin.
Best Design Paper Award

Friedman, J. and Horn, M.S. (2013). StallTalk: Graffiti, toilets, and anonymous location-based micro-blogging. Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI'13, extended abstracts), 2179-2188.

Evans, E.M., Phillips, B., Horn, M., Block, F., Diamond, J., Shen, C. (2013). Active Prolonged Engagement: When does it become active prolonged learning?. Paper presented at the 2013 Society for Research in Child Development Biennial Meeting.

Phillips, B., Evans, E.M., Horn, M., Block, F., Diamond, J., Shen, C. (2013). How is a human like a banana? Conceptions of humans as part of the natural world. Poster presented at The 2013 Society for Research in Child Development Biennial Meeting.

Best Workshop Paper

Horn, M.S. (2013). Interaction Design, books, and cultural forms. Workshop paper presented at Interaction Design and Children (IDC'13).
Best Workshop Paper

2012

Block, F., Horn, M.S., Phillips, B.C., Diamond, J., Evans, E.M., Shen, C. (2012). The DeepTree exhibit: Visualizing the tree of life to facilitate informal learning. IEEE Transactions on Visualization and Computer Graphics, 18(12), 2789-2798.

Block, F., Wigdor, D., Phillips, B.C., Horn, M.S., Shen, C. (2012). FlowBlocks: A Multi-Touch UI for crowd interaction. Procedings ACM Symposium on User Interface Software and Technology (UIST'12), 497-508.

Beheshti, E., Van Devender, A., Horn, M.S. (2012). Touch, click, navigate: Comparing tabletop and desktop interaction for map navigation tasks. Proceedings ACM Interactive Tabletops and Surfaces (ITS'12).

Horn, M.S., Leong, Z.A., Block, F., Diamond, J., Evans, E.M., Phillips, B., Shen, C. (2012). Of BATs and APEs: An interactive tabletop game for natural history museums. Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI'12).

Bao, P., Hecht, B., Carton, S., Quaderi, M., Horn, M.S., Gergle, D. (2012). Omnipedia: Bridging the Wikipedia Language Gap. Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI'12).

Evans, M.A., Rick, J., Horn, M.S., Shen, C., Mercier, E., McNaughton, J., Higgins, S., Tissenbaum, M., Lui, M., and Slotta, J.D. (2012). Interactive Surfaces and Spaces: A Learning Sciences Agenda. Symposium presented at the International Conference of the Learning Sciences.

Beheshti, E., Horn, M.S. (2012). Learning flow-of-control with FlipLogic: A game-based approach. Poster presented at the 2012 Frontiers in Education Conference.

Weintrop, D., Holbert, H., Wilensky, U., Horn, M.S. (2012). Redefining constructionist video games: Marrying constructionism and video game design. Proceedings Constructionism, 2012, Athens, Greece.

Horn, M.S., Wilensky, U. (2012). NetTango: A mash-up of NetLogo and Tern. In Moher, T. (chair) and Pinkard, N. (discussant), When systems collide: Challenges and opportunities in learning technology mash-ups. Symposium presented at the annual meeting of the American Education Research Association, Vancouver, British Columbia.

Horn, M.S., Weintrop, D., Beheshti, E., Olson, I.D. (2012). Spinners, Dice, and Pawns: Using board games to prepare learners for agent-based modeling activities. In M. Berland (chair) and Kafai, Y. (discussant), Fiddling on the fly: thinking, learning, and designing using board games. Symposium presented at the annual meeting of the American Education Research Association, Vancouver, British Columbia.

2011

Horn, M.S., Crouser, R.J., Bers, M.U. (2011). Tangible interaction and learning: The case for a hybrid approach. Personal and Ubiquitous Computing, 16(4), 379-389.

Horn, M. S., Davis, P., Hubbard, A., Keifert, D., Leong, Z.A., Olson, I.C. (2011). Learning Sustainability: Children, learning, and the next generation eco-feedback technology. Proceedings of Interaction Design and Children (IDC'11), 161-164.

Olson, I.C., Horn, M., Wilensky, U. (2011). Modeling on the table: Agent-based modeling in elementary school with NetTango. Proceedings of Interaction Design and Children (IDC'11), 189-192.

Leong, Z.A. and Horn, M.S. (2011). Representing Equality: A Tangible Balance Beam for Early Algebra Education. Proceedings of Interaction Design and Children (IDC'11).

Olson, I.C., Leong, Z.A., Wilensky, U., Horn, M.S. (2011). "It's just a toolbar!" Using Tangibles to Help Children Manage Conflict Around a Multi-Touch Tabletop. Proceedings Tangible, Embedded, and Embodied Interaction (TEI'11), 29-36.

Boxerman, J.Z., Horn, M.S (2011). Helping learners comprehend changes over time and space on a geological scale. Presented at the Geological Society of American Annual Meeting, Minneapolis.

2010

Blikstein, P., Buechley, L., Horn, M.S., Raffle, H. (2010). A new age in tangible computational interfaces for learning. Proceedings International Conference of the Learning Sciences (ICLS'10), Chicago, IL.

Leong, Z.A., Horn, M.S. (2010). The BEAM: a digitally enhanced balance beam for mathematics education. Proceedings Interaction Design and Children (demo presentation).

2009

Shaer, O., Horn, M.S., Jacob, R.J.K. (2009). Tangible user interface laboratory: Teaching tangible interaction design in practice. AI in Engineering Design and Manufacturing Special Issue on Tangible Interaction for Design, 23(2), 251-261.

Bers, M.U., Horn, M.S. (2009). Tangible programming in early childhood: Revisiting developmental assumptions through new technologies. In I.R. Berson and M.J. Berson (Eds.), High-tech tots: Childhood in a digital world, Greenwich, CT: Information Age Publishing.

Horn, M.S., Solovey, E.T., Crouser, J.R., Jacob, R.J.K. (2009). Comparing Tangible and Graphical Programming Interfaces for use in Informal Science Education. Proceedings ACM Conference on Human Factors in Computing Systems (CHI'09), 975-984.

Horn, M.S., Tobiasz, M., Shen, C. (2009). Visualizing Biodiversity with Voronoi Treemaps. Proceedings International Symposium on Voronoi Diagrams in Science and Engineering (ISVD'09), Copenhagen, Denmark.

Horn, M.S., Shen, C. (2009). Frogs and Toads Memory: A Voronoi Twist on the Classic Children's Game. Proceedings Intl. Symposium on Voronoi Diagrams in Science and Engineering (ISVD'09), Copenhagen, Denmark.

2008

Horn, M.S., Solovey, E.T., and Jacob, R.J.K. (2008). Tangible programming and informal science learning: making TUIs work for museums. Proceedings Interaction Design and Children (IDC'08), 194-201.

Jacob, R.J.K., Girouard, A., Hirshfield, L.M., Horn, M.S., Shaer, O., Treacy, E.S., and Zigelbaum, J. (2008). Reality-Based Interaction: A Framework for Post-WIMP Interfaces. Proceedings ACM Conference on Human Factors in Computing Systems (CHI'08), 201-210.

2007

Horn, M.S., Jacob, R.J.K. (2007). Designing Tangible Programming Languages for Classroom Use. Proceedings Tangible and Embedded Interaction (TEI'07), 159-162.

Zigelbaum, J., Horn, M.S., Shaer, O., Jacob, R.J.K. (2007). The Tangible Video Editor: Collaborative Video Editing with Active Tokens. Proceedings Tangible and Embedded Interaction (TEI'07), 43-46.

Horn, M.S., Jacob, R.J.K. (2007). Tangible Programming in the Classroom with Tern. Proceedings Human Factors in Computing Systems (CHI'07 Trends Interactivity).

Jacob, R.J.K., Girouard, A., Hirshfield, L.M., Horn, M.S., Shaer, O., Solovey, E.T., Zigelbaum, J. (2007). Reality-Based Interation: Unifying the New Generation of Interaction Styles. Proceedings Human Factors in Computing Systems (extended abstracts CHI'07).

Jacob, R.J.K., Girouard, A., Hirshfield, L.M., Horn, M.S., Shaer, O., Solovey, E.T., Zigelbaum, J. (2007). What is the Next Generation of Human-Computer Interaction?. Interactions, 14(3), 53-58.